, including all inherited members.
alloc() | Cuda::DeviceMemoryPitched1D< Type > | [inline, virtual] |
alloc(const Size< 1 > &_size) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
alloc(size_t size0) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched< Type, 1 >::alloc(const Size< Dim > &_size) | Cuda::DeviceMemoryPitched< Type, 1 > | [inline] |
Cuda::DeviceMemoryStorage::alloc(const Layout< Type, Dim > &layout) | Cuda::Storage< Type, Dim > | [inline] |
Pointer< Type, 1 >::begin() const | Cuda::Pointer< Type, 1 > | [inline] |
DeviceMemoryPitched< Type, 1 >::begin() const | Cuda::Pointer< Type, Dim > | [inline] |
Layout< Type, 1 >::checkBounds(const Size< Dim > &rofs, const Size< Dim > &rsize) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::checkBounds(const Size< Dim > &rofs, const Size< Dim > &rsize) | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::contiguous() const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::contiguous() const | Cuda::Layout< Type, Dim > | [inline] |
DeviceMemory() | Cuda::DeviceMemory< Type, Dim > | [inline, protected] |
DeviceMemory(const Size< Dim > &_size) | Cuda::DeviceMemory< Type, Dim > | [inline, protected] |
DeviceMemory(const Layout< Type, Dim > &layout) | Cuda::DeviceMemory< Type, Dim > | [inline, protected] |
DeviceMemoryPitched() | Cuda::DeviceMemoryPitched< Type, 1 > | [inline] |
DeviceMemoryPitched(const Size< Dim > &_size) | Cuda::DeviceMemoryPitched< Type, 1 > | [inline] |
DeviceMemoryPitched(const Layout< Type, Dim > &layout) | Cuda::DeviceMemoryPitched< Type, 1 > | [inline] |
DeviceMemoryPitched1D() | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const Size< 1 > &_size) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const Layout< Type, 1 > &layout) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(size_t size0) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const DeviceMemoryPitched1D< Type > &x) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const Name &x) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const Name &x, const Size< 1 > &ofs, const Size< 1 > &size) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryPitched1D(const Name &x, size_t ofs0, size_t size0) | Cuda::DeviceMemoryPitched1D< Type > | [inline] |
DeviceMemoryStorage() | Cuda::DeviceMemoryStorage< Type, Dim > | [inline] |
DeviceMemoryStorage(const Size< Dim > &_size) | Cuda::DeviceMemoryStorage< Type, Dim > | [inline] |
DeviceMemoryStorage(const Layout< Type, Dim > &layout) | Cuda::DeviceMemoryStorage< Type, Dim > | [inline] |
Pointer< Type, 1 >::end() const | Cuda::Pointer< Type, 1 > | [inline] |
DeviceMemoryPitched< Type, 1 >::end() const | Cuda::Pointer< Type, Dim > | [inline] |
free() | Cuda::DeviceMemoryStorage< Type, Dim > | [inline, virtual] |
Pointer< Type, 1 >::getBuffer() const | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::getBuffer() | Cuda::Pointer< Type, 1 > | [inline] |
DeviceMemoryPitched< Type, 1 >::getBuffer() const | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::getBuffer() | Cuda::Pointer< Type, Dim > | [inline] |
Layout< Type, 1 >::getBytes() const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::getBytes() const | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::getExecutionConfiguration(dim3 &gridDim, dim3 &blockDim, bool &aligned, size_t &dofs, Size< Dim > &rmin, Size< Dim > &rmax, const Size< Dim > &rofs, const Size< Dim > &rsize) const | Cuda::Layout< Type, 1 > | |
Layout< Type, 1 >::getExecutionConfiguration(dim3 &gridDim, dim3 &blockDim, bool &aligned) const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::getExecutionConfiguration(dim3 &gridDim, dim3 &blockDim, bool &aligned, size_t &dofs, Size< Dim > &rmin, Size< Dim > &rmax, const Size< Dim > &rofs, const Size< Dim > &rsize) const | Cuda::Layout< Type, Dim > | |
Pointer< Type, 1 >::getExecutionConfiguration(dim3 &gridDim, dim3 &blockDim, bool &aligned) const | Cuda::Layout< Type, Dim > | [inline] |
getLayout() const | Cuda::Storage< Type, Dim > | [inline] |
Layout< Type, 1 >::getOffset(const SizeBase< Dim > &index) const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::getOffset(const SizeBase< Dim > &index) const | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::getPitch() const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::getPitch() const | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::getSize() const | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::getSize() const | Cuda::Layout< Type, Dim > | [inline] |
getSlice(unsigned int slice) | Cuda::DeviceMemory< Type, Dim > | [inline] |
init() | Cuda::DeviceMemoryStorage< Type, Dim > | [inline, virtual] |
initMem(int val, bool sync=true) | Cuda::DeviceMemoryPitched< Type, 1 > | |
Layout< Type, 1 >::Layout() | Cuda::Layout< Type, 1 > | [inline] |
Layout< Type, 1 >::Layout(const Size< Dim > &_size) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::Layout() | Cuda::Layout< Type, Dim > | [inline] |
Pointer< Type, 1 >::Layout(const Size< Dim > &_size) | Cuda::Layout< Type, Dim > | [inline] |
Pointer< Type, 1 >::operator[](size_t i) | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::operator[](const SizeBase< Dim > &i) | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::operator[](size_t i) const | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::operator[](const SizeBase< Dim > &i) const | Cuda::Pointer< Type, 1 > | [inline] |
DeviceMemoryPitched< Type, 1 >::operator[](size_t i) | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::operator[](const SizeBase< Dim > &i) | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::operator[](size_t i) const | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::operator[](const SizeBase< Dim > &i) const | Cuda::Pointer< Type, Dim > | [inline] |
Pointer< Type, 1 >::Pointer() | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::Pointer(const Size< Dim > &_size) | Cuda::Pointer< Type, 1 > | [inline] |
Pointer< Type, 1 >::Pointer(const Layout< Type, Dim > &layout) | Cuda::Pointer< Type, 1 > | [inline] |
DeviceMemoryPitched< Type, 1 >::Pointer() | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::Pointer(const Size< Dim > &_size) | Cuda::Pointer< Type, Dim > | [inline] |
DeviceMemoryPitched< Type, 1 >::Pointer(const Layout< Type, Dim > &layout) | Cuda::Pointer< Type, Dim > | [inline] |
PointerStorage() | Cuda::PointerStorage< Type, Dim > | [inline] |
PointerStorage(const Size< Dim > &_size) | Cuda::PointerStorage< Type, Dim > | [inline] |
PointerStorage(const Layout< Type, Dim > &layout) | Cuda::PointerStorage< Type, Dim > | [inline] |
Layout< Type, 1 >::region_ofs | Cuda::Layout< Type, 1 > | |
Pointer< Type, 1 >::region_ofs | Cuda::Layout< Type, Dim > | |
Layout< Type, 1 >::region_size | Cuda::Layout< Type, 1 > | |
Pointer< Type, 1 >::region_size | Cuda::Layout< Type, Dim > | |
Layout< Type, 1 >::setLayout(const Layout< Type, Dim > &layout) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::setLayout(const Layout< Type, Dim > &layout) | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::setPitch(size_t pitch) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::setPitch(size_t pitch) | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::setRegion(const Size< Dim > &_ofs, const Size< Dim > &_size) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::setRegion(const Size< Dim > &_ofs, const Size< Dim > &_size) | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::setSize(const Size< Dim > &_size) | Cuda::Layout< Type, 1 > | [inline] |
Pointer< Type, 1 >::setSize(const Size< Dim > &_size) | Cuda::Layout< Type, Dim > | [inline] |
Layout< Type, 1 >::size | Cuda::Layout< Type, 1 > | |
Pointer< Type, 1 >::size | Cuda::Layout< Type, Dim > | |
Layout< Type, 1 >::spacing | Cuda::Layout< Type, 1 > | |
Pointer< Type, 1 >::spacing | Cuda::Layout< Type, Dim > | |
Storage() | Cuda::Storage< Type, Dim > | [inline] |
Storage(const Size< Dim > &_size) | Cuda::Storage< Type, Dim > | [inline] |
Storage(const Layout< Type, Dim > &layout) | Cuda::Storage< Type, Dim > | [inline] |
Storage(const Storage &s) | Cuda::Storage< Type, Dim > | [inline, protected] |
Layout< Type, 1 >::stride | Cuda::Layout< Type, 1 > | |
Pointer< Type, 1 >::stride | Cuda::Layout< Type, Dim > | |
Pointer< Type, 1 >::~Pointer() | Cuda::Pointer< Type, 1 > | [inline, virtual] |
DeviceMemoryPitched< Type, 1 >::~Pointer() | Cuda::Pointer< Type, Dim > | [inline, virtual] |
~Storage() | Cuda::Storage< Type, Dim > | [inline, virtual] |